Monthly Archives: February 2013

Beorn’s Path: Part 7 – Deck Tuning (The Hunt For Gollum)

In our last stop along Beorn’s Path, we made a brave escape from the dungeons of Dol Guldur. We now embark upon a new set of adventures in the first chapter pack cycle, The Shadows of Mirkwood. Each chapter pack … Continue reading

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Poll Results: How do you play the game?

Another poll is closed, and it’s time to tally results. This time around, I was curious to see how everyone enjoys the game. Since the game works for everything from solo play to epic 4-player games, I wanted to see … Continue reading

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Key Concepts: Efficiency

Various articles here at the Hall of Beorn have emphasized the importance of resource generation and card draw as essential components of successful decks. Indeed, these two concepts go hand-in-hand. With all of those extra cards, we will need extra … Continue reading

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Does Asfaloth Fear the Witch-King? Naaaaay!!!

This amazing painting was created by the legendary Tolkien artist, John Howe. You can find more of his wonderful art at his blog.

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Deck: The Island of Misfit Heroes

If I had a gold coin for ever deck list that I’ve read which includes Glorfindel (FoS), or Dain Ironfoot, I would be a very wealthy bear. As much as it is fun to make powerful decks, that include the … Continue reading

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Key Concepts: Force Multiplication

Each game of Lord of the Rings: The Card Game is a battle. On one side, your heroes and the cards in your deck represent an army of the free peoples of Middle-Earth. On the other side, the encounter deck … Continue reading

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What I Did On My Vacation to Erebor

Oh orcs, they are so squishy. It would almost be cute, if they didn’t smell so bad. The artist of this fantastic piece is Justin Gerard, you should check out his blog.

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