Tag Archives: Resource Acceleration

Bear Market: Convention Multiplayer Staples – Part 1

With Con of the Rings fast approaching, now is an excellent time to review some multiplayer staples worth considering. Many solo players, even if they play two-handed solo, don’t often have to deal with coordinating unique cards in an ad … Continue reading

Posted in Bear Market, Community, Con of the Rings, Events, Live Play, Multiplayer, Play Style, Series | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Bear Market: Starter Deck Support

Thanks to an intrepid player in Australia, we finally have the full lists for the four Starter Decks. The cards from Defenders of Gondor, Dwarves of Durin, Elves of Lórien, and Riders of Rohan have also been added to Hall … Continue reading

Posted in Archetypes, Bear Market, New Players, Series, Swarm, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments

Key Concepts: Surviving the Early Game Part 3 – Spirit

The early game survival series continues. In this installment, we highlight some early round strategies for the the Spirit sphere. For those who want a to review previous articles, see discussions of the Leadership and Tactics spheres. Spirit started strong … Continue reading

Posted in Aggro, Archetypes, Combo, Contract, Control, Key Concepts, Series | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Key Concepts: Surviving the Early Game Part 1 – Leadership

In my earlier key concepts article about timing, I described how player cards can be categorized into early game, middle game, and late game. Obviously, most staples are worth playing at any time during the game, but some cards are … Continue reading

Posted in A Long-extended Party, Aggro, Combo, Community, Contract, Control, Key Concepts, Mono-Sphere, Power, Series, Theme | Tagged , , , , , , , , , , , , , , , , , , , , | 4 Comments

Play Report: A Weary Pilgrim Hunts the Dreadnaught

I just successfully completed a rousing game against The Hunt for the Dreadnaught scenario pack. I used an updated version of my alternate art fellowship deck, A Weary Pilgrim. This time the game was standard mode, but it will be … Continue reading

Posted in Community, Contract, Control, Play Report, Power, Theme | Tagged , , , , , , , , , , , , , , , , , , , | Leave a comment

Alternate Art: Grimbeorn’s Path

For a while now I’ve wanted to create a saga deck with the latest card pool and play through all of the quests in a full campaign. It should come as no surprise that I wanted to build a deck … Continue reading

Posted in Aggro, Alternate-Art, Art, Community, Contract, Decks, Grimbeorn's Path, Key Concepts, Power, Solo | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Alternate Art: Bear Jamboree

I’ve been tinkering with various means for unlocking the fierce potential of Grimbeorn the Old, and this decks represents my current thinking. There are undoubtedly decks which focus more directly on Grimbeorn, but I also wanted to create something thematic. … Continue reading

Posted in Aggro, Alternate-Art, Art, Community, Decks, Metagame, Multiplayer, The Hobbit, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Alternate Art: Seven Stars and Seven Stones

Even as Pippin gazed in wonder the walls passed from looming grey to white, blushing faintly in the dawn; and suddenly the sun climbed over the eastern shadow and sent forth a shaft that smote the face of the City. … Continue reading

Posted in Alternate-Art, Books, Decks, Legendarium, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

News: ¡Viva Las Chingonas!

I finally had a chance tonight to try out my Las Chingonas deck, and the setting could not have been more appropriate. My friend Stephen and I sailed our ships against the Raider Flagship in A Storm on Cobas Haven. … Continue reading

Posted in Alternate-Art, Austin Community, Community, Control, Decks, Live Play, News, Photo | Tagged , , , , , , , , , , , , , , , , , , | 3 Comments

Bear Market: Sands of Harad and Haradrim Cycle

With the release of The Crossing of Poros, now is an excellent time to look back on this last Deluxe Box and its accompanying cycle. While a deluxe box in some ways sets the tone for the Adventure Packs which … Continue reading

Posted in Bear Market, Community, Control, Decks, Metagame, Mono-Sphere, Tempo | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment