Tag Archives: Metagame

Homebrew: Elrond and Vilya

Onward, with my hair-brained quest to rebalance some of the most egregiously over-powered cards. As previously mentioned, these changes are intended for limited formats like Bear Draft, where over-powered cards have an even greater impact on game balance. The expectation … Continue reading

Posted in Archetypes, Combo, Community, Custom Cards, Draft, Game Variant, Power, Series, Theme | Tagged , , , , , , , , , , , , , | 1 Comment

Homebrew: Hidden Courage

This is a continuation in a series of custom cards to rebalance the card pool for draft and other limited formats. If Steward of Gondor is at the top of the list of early cards in need of a redesign, … Continue reading

Posted in Community, Con of the Rings, Custom Cards, Events, Game Variant, Homebrew Cards, Series | Tagged , , , , , , , , , , , , , , , , , , , , | Leave a comment

Homebrew: Forgotten Lore

Limited formats like the Bear Draft present a particular challenge to designing a balanced metagame. The card counts are skewed significantly by the overall size of pool and constraints on deck size. Common cards have only 3 copies in the … Continue reading

Posted in Community, Con of the Rings, Custom Cards, Draft, Events, Game Variant, Homebrew Cards, Live Play, Lure of Middle Earth, Multiplayer, Play Style, RingsDB, Series | Tagged , , , , , , , , , , , , , , , | 1 Comment

Homebrew: Seal of the Steward

Card game balance is a delicate thing, especially when a game is first released. If the cards in a Core Set are too weak, quests will be too difficult and players will be bored with a lack of options. On … Continue reading

Posted in A Long-extended Party, Community, Custom Cards, Draft, Events, Game Variant, Legacy of Feanor, Lure of Middle Earth, Series | Tagged , , , , , , , , , , | 3 Comments

Homebrew: Rescuing the Outcasts

Designing the first cycle of an LCG is a most difficult task. The strategies and themes established in the Core Set need to be supported while simultaneously introducing new factions and expanding the identity of the spheres and traits. Because … Continue reading

Posted in A Long-extended Party, Archetypes, Community, Custom Cards, Game Variant, Series, Theme, Tribal, Uncategorized | Tagged , , , , , , , , , , , , , , , , , | 3 Comments

Metagame: Balance of Power

Reading history, it’s easy to assume that the current state of things is inevitable. In fact, history is littered with random, unexpected turns of events. The same can be said for this game. Over a decade after its release, it … Continue reading

Posted in A Long-extended Party, Community, Metagame, Multiplayer, Play Style, Series, Solo | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , | 4 Comments

Metagame: The Core of the Problem

The announcement of the repacked Core Set was greeted by the community with much fanfare. The excitement is understandable, especially when some players thought that the hiatus of official content amounted to a death sentence. Caleb has confirmed that the … Continue reading

Posted in Archetypes, Community, Metagame, Mono-Sphere, New Players, Play Style, Series, Solo, Theme, Tribal, Two Handed | Tagged , , , , , , , , , , , , , , , , , , , | 6 Comments

Key Concepts: Learning How to Lose

At times like these it can be tempting for a bear to hole up in his cave and hibernate. While waiting for my turn to receive the vaccine I’ve had to find alternative venues in which to enjoy board and … Continue reading

Posted in Community, Key Concepts, Multiplayer, New Players, Play Style, Series, Solo | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Metagame: A Few, Key, Words

Over the years, I’ve had the opportunity to teach The Lord of the Rings LCG to a fair number of players. In the spectrum of design complexity, this game sits firmly on the opposite end from “beer and pretzels” or … Continue reading

Posted in Community, Metagame, New Players, Series | Tagged , , , , , , , , , , , , , , , , , , | 4 Comments

Guest Author: Making Every Card Count

Editor’s Note: This article is brought to you by a guest writer named Ulrik. I’d like to thank him for contributing this article about suggested changes to balance the early card pool. Imagine this: when deck building for your upcoming … Continue reading

Posted in Community, Game Variant, Guest Author, Homebrew Cards, Metagame, New Players | Tagged , , , , , , , , , , , | 2 Comments