Category Archives: Aggro

Alternate Art: Space Cowboy

Welcome to the first post of automated content, brought to you by your friendly neighborhood AI, BeornGTP. It turns out that replacing the crazy bear was less of a challenge that it might have at first seemed. It was a … Continue reading

Posted in A Long-extended Party, Aggro, Alternate-Art, Archetypes, Art, Community, Contract, Media, Series | Tagged , , , , , , , , , , , , , , , | 2 Comments

Alternate Art: Hamburglar’s Turn

If you thought a Care Bears-themed alt art deck was ridiculous, you are in for a surprise. This deck is based on Brad Lee’s Burglar’s Turn Caldara Explainer deck. The description on RingsDB does an excellent job of explaining how … Continue reading

Posted in Aggro, Alternate-Art, Archetypes, Art, Cardboard of the Rings, Combo, Community, Con of the Rings, Contract, Events, Media, Series | Tagged , , , , , , , , , , , , , , , , , | 1 Comment

Alternate Art: The Last Alliance of Bears and Trees

Among the decks I brought to Con of the Rings 2022, my favorite was a deck called The Last Alliance of Bears and Trees, designed by Shellin of Cardboard of the Rings. The mix of Beornings and Ents, in an … Continue reading

Posted in A Long-extended Party, Aggro, Alternate-Art, Archetypes, Combo, Community, Con of the Rings, Events, Live Play, Multiplayer, Play Style, Series, Swarm, Theme | Tagged , , , , , , , , , , , , , , , , , , , | 2 Comments

Deck Spotlight: Bear Draft at Con of the Rings 2022

This past weekend I was fortunate enough to attend Con of the Rings 2022 and it was a wonderful experience. It was nice reconnecting with folks I haven’t seen all year, playing lots of games, and sharing some fun alt-art … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Combo, Community, Con of the Rings, Deck Spotlight, Draft, Events, Game Variant, Live Play, Multiplayer, Play Style, RingsDB, Series, Support, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , | Leave a comment

Deck: Ithilien Hunters

Con of the Rings is just around the corner, and will feature quests from the Heirs of Númenor and Against the Shadow cycle. Into Ithilien has long fascinated me as quest, in both its original and nightmare version. It’s been … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Community, Con of the Rings, Contract, Decks, Events, Live Play, Multiplayer, Play Style, Series | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Spoilers: A Long-extended Party – Mustering of the Rohirrim

For the most part, my involvement in A Long-extended Party has been as a player. I’ve admired the excellent quest and player card designs from a distance, with only minor input or feedback here and there. When plans became known … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Books, Community, Legendarium, News, Series, Spoilers, Swarm, The Hobbit, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Bear Market: Starter Deck Orphans

The Revised Core Set and Starter Decks are introducing a wave of players to the game and they represent the perfect starting point for anyone new to LCG adventures in Middle-earth. These products offer a wealth of cards to support … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Bear Market, Community, Control, Multiplayer, RingsDB, Solo, Support | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments

Spoilers: A Long-extended Party – Hidden Roosts

Hiatus is an interesting word, but in describing the last year of this game it seems to be well-chosen. Many players assumed that the moment the official content ended, the game was over. Having seen plenty of beloved game end, … Continue reading

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Key Concepts: Surviving the Early Game Part 4 – Lore

Our adventure of early game survival has taken twists and turns, and finally we round the bend and arrive at the last of the spheres. Lore is not the easiest sphere to play. Many of the sphere’s strengths could be … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Combo, Community, Contract, Control, Key Concepts, Multiplayer, Play Style, Series, Solo, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Key Concepts: Surviving the Early Game Part 3 – Spirit

The early game survival series continues. In this installment, we highlight some early round strategies for the the Spirit sphere. For those who want a to review previous articles, see discussions of the Leadership and Tactics spheres. Spirit started strong … Continue reading

Posted in Aggro, Archetypes, Combo, Contract, Control, Key Concepts, Series | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment