Monthly Archives: September 2014

Metagame: Text Analysis

In the course of writing this blog, being a member of The Grey Company, general involvement in the player community, and creating the Hall of Beorn search engine, I have the opportunity to see this game from many different perspectives. In this … Continue reading

Posted in Community, Hall of Beorn Card Search, Metagame, Series | Tagged , , , , , , , , , , , , , | 26 Comments

Key Concepts: Grading

Whether it is movies, books, or college professors a simple 1 to 5 star grading system is woefully one-dimensional. The reality is that anything worth grading in the first place, is worth analyzing with a bit more nuance than five choices. With … Continue reading

Posted in Community, Key Concepts, Metagame | Tagged , , , , , , , , , | 31 Comments

Session Report: Not Too Much Trouble in Tharbad

Derek and I just finished an exciting game against Trouble in Tharbad. Despite losing Elladan to some bad luck in the early game, we were able to survive and prevail. Keep an eye on our YouTube page for the video, … Continue reading

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Deck: Daughters of Númenor (and Valinor)

The less difficult scenarios can be a nice change of pace, especially as they give us a chance to try out different decks, and strategies which might not be viable in more difficult quests. While it is fun to play top-tier … Continue reading

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Deck: Sons of Númenor

Variety is the spice of life, as the saying goes, and it is no different for a Living Card Game. After a couple of cycles worth of experimenting with low threat decks that try to avoid direct confrontation at all … Continue reading

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