Category Archives: Tribal

Deck: Be Our Guest

Mustering of the Rohirrim was released earlier this week, and I for one could not be more excited. Looking back on the decks I’ve built over the years, I’ve been trying to make viable decks around Beornings since The Hobbit … Continue reading

Posted in A Long-extended Party, Archetypes, Books, Combo, Community, Decks, Series, Swarm, The Hobbit, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

News: A Long-extended Party – Mustering of the Rohirrim Spoilers

For the most part, my involvement in A Long-extended Party has been as a player. I’ve admired the excellent quest and player card designs from a distance, with only minor input or feedback here and there. When plans became known … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Books, Community, Legendarium, News, Series, Spoilers, Swarm, The Hobbit, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Bear Market: Starter Deck Support

Thanks to an intrepid player in Australia, we finally have the full lists for the four Starter Decks. The cards from Defenders of Gondor, Dwarves of Durin, Elves of Lórien, and Riders of Rohan have also been added to Hall … Continue reading

Posted in Archetypes, Bear Market, New Players, Series, Swarm, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments

Deck: Valiant Defense

We Ukrainians are a peaceful nation. But if we remain silent today, we will be gone tomorrow! —Volodymyr Zelenskyy I mentioned in my previous post that Russia was making aggressive gestures towards Ukraine. Unfortunately, our fears have come to pass and the … Continue reading

Posted in A Long-extended Party, Archetypes, Books, Community, Decks, Legendarium, Mono-Sphere, Series, The Lord of the Rings, Theme, Tribal | Tagged , , , , , , , , , , , , , , , | 2 Comments

Deck: Bloodless Victory

Ah, that Time could touch a formThat could show what Homer’s ageBred to be a hero’s wage.‘Were not all her life but stormWould not painters paint a formOf such noble lines,’ I said,‘Such a delicate high head,All that sternness amid … Continue reading

Posted in A Long-extended Party, Archetypes, Books, Control, Decks, Legendarium, Literature, Mono-Sphere, Play Style, RingsDB, Series, Solo, The Lord of the Rings, The Silmarillion, Theme, Tribal, Uncategorized | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Alternate Art: Eagle Storm

A sense of adventure and a desire to explore the world is at the heart of Tolkien’s writing. Trying to deconstruct our hobbies is a tricky business, but I have no doubt that my love of travel was in some … Continue reading

Posted in A Long-extended Party, Alternate-Art, Archetypes, Art, Combo, Community, Con of the Rings, Events, Media, Series, Tempo, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 3 Comments

Metagame: The Core of the Problem

The announcement of the repacked Core Set was greeted by the community with much fanfare. The excitement is understandable, especially when some players thought that the hiatus of official content amounted to a death sentence. Caleb has confirmed that the … Continue reading

Posted in Archetypes, Community, Metagame, Mono-Sphere, New Players, Play Style, Series, Solo, Theme, Tribal, Two Handed | Tagged , , , , , , , , , , , , , , , , , | 6 Comments

News: A Long-extended Party – Hidden Roosts

Hiatus is an interesting word, but in describing the last year of this game it seems to be well-chosen. Many players assumed that the moment the official content ended, the game was over. Having seen plenty of beloved game end, … Continue reading

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Key Concepts: Surviving the Early Game Part 4 – Lore

Our adventure of early game survival has taken twists and turns, and finally we round the bend and arrive at the last of the spheres. Lore is not the easiest sphere to play. Many of the sphere’s strengths could be … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Combo, Community, Contract, Control, Key Concepts, Multiplayer, Play Style, Series, Solo, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Key Concepts: Surviving the Early Game Part 2 – Tactics

Part one focused on Leadership cards to help survive the early game. We continue the series with the Tactics sphere. For most of the life of the game Tactics was fairly one-dimensional. It had characters with excellent attack and defense, … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Combo, Community, Key Concepts, Mono-Sphere, Power, Series, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , | 2 Comments