Tag Archives: Key Concepts

Key Concepts: Splashing

While mono-sphere decks can be very powerful, a deck is often even more effective if you include one hero from another sphere. Adding just a bit of another sphere is known as splashing. The reason why splashing can improve a … Continue reading

Posted in Key Concepts, Strategy, The Grey Company, Theme | Tagged , , , , , , , , , , , , , , , | 5 Comments

Key Concepts: Traits – Rohan

With the card pool expanding slowly but surely, more traits are starting to gain relevance. In our last look at traits, we reviewed the many powerful effects available to Dwarf decks. While not as fundamental as spheres, traits are still … Continue reading

Posted in Key Concepts, Strategy, Theme | Tagged , , , , , , | 13 Comments

Key Concepts: Control

“The greatest victory is that which requires no battle.” ― Sun Tzu, The Art of War Fighting a battle involves managing risk on many levels. Lord of the Rings: The Card Game is no different. Everything from keeping your heroes alive, … Continue reading

Posted in Key Concepts, Strategy | Tagged , , , , , , , , | 7 Comments

Key Concepts: Resource Curves

Even with mono-sphere decks on the rise, resource management remains vital to successful deck design. Whether you are building a Rohan quest-rush deck, a Gondorian Ranger deck with traps and staging area tricks, or a deck featuring the power of … Continue reading

Posted in Deck Building, Key Concepts, Strategy | Tagged , , , , , , , | 24 Comments

Key Concepts: Factions

In the latest episode of The Grey Company Podcast, I briefly mentioned that I prefer to view the game in terms of factions. Since Outlands was the topic of the episode, there was not sufficient time for me to expound … Continue reading

Posted in Key Concepts, Strategy, Theme | Tagged , , , , , , , , | 10 Comments

Key Concepts: Timing

As one of the oldest games in existence, Chess has a well-established strategic vocabulary. A good example of this is the common language used in Chess around game phases (Please note that this has word a different meaning  in chess … Continue reading

Posted in Key Concepts, Strategy | Tagged , , , , , , , , , , | 15 Comments

Key Concepts: Shielding

In medieval combat, a shield is frequently worn on a warrior’s off-hand to protect what would otherwise be the weak side of their body. Your weapon can be used to parry and block many attacks, which is precisely why a … Continue reading

Posted in Deck Building, Key Concepts, Strategy | Tagged , , , , , , , | 13 Comments