Category Archives: Control

Homebrew: Songs of Light and Hope

Continuing the series of custom cards no one asked for, this installment focuses on encounter card cancellation effects. The Core Set introduced the two most iconic cancellation effects in the form of A Test of Will and Hasty Stroke. All … Continue reading

Posted in Archetypes, Control, Custom Cards, Game Variant, Homebrew Cards, Multiplayer, Play Style, Series | Tagged , , , , , , , , , , , , , , , , , , , | 2 Comments

Bear Market: Starter Deck Orphans

The Revised Core Set and Starter Decks are introducing a wave of players to the game and they represent the perfect starting point for anyone new to LCG adventures in Middle-earth. These products offer a wealth of cards to support … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Bear Market, Community, Control, Multiplayer, RingsDB, Solo, Support | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments

Discussion: Bloodless Victory

Ah, that Time could touch a formThat could show what Homer’s ageBred to be a hero’s wage.‘Were not all her life but stormWould not painters paint a formOf such noble lines,’ I said,‘Such a delicate high head,All that sternness amid … Continue reading

Posted in A Long-extended Party, Archetypes, Books, Control, Decks, Legendarium, Literature, Mono-Sphere, Play Style, RingsDB, Series, Solo, The Lord of the Rings, The Silmarillion, Theme, Tribal, Uncategorized | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Deck Spotlight: Bear Draft at Con of the Rings 2021

I had a great time at Con of the Rings 2021. Seeing old friends and making new ones is always a highlight. Whenever I can, I like to run the latest version of my Bear Draft. This year it was … Continue reading

Posted in A Long-extended Party, Archetypes, Community, Con of the Rings, Control, Deck Spotlight, Draft, Events, Game Variant, Live Play, Multiplayer, Play Style, Power, Series, Tempo, Theme | Tagged , , , , , , , , , , , , , , , , , , , | 1 Comment

Key Concepts: Surviving the Early Game Part 4 – Lore

Our adventure of early game survival has taken twists and turns, and finally we round the bend and arrive at the last of the spheres. Lore is not the easiest sphere to play. Many of the sphere’s strengths could be … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Combo, Community, Contract, Control, Key Concepts, Multiplayer, Play Style, Series, Solo, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Key Concepts: Surviving the Early Game Part 3 – Spirit

The early game survival series continues. In this installment, we highlight some early round strategies for the the Spirit sphere. For those who want a to review previous articles, see discussions of the Leadership and Tactics spheres. Spirit started strong … Continue reading

Posted in Aggro, Archetypes, Combo, Contract, Control, Key Concepts, Series | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Key Concepts: Surviving the Early Game Part 1 – Leadership

In my earlier key concepts article about timing, I described how player cards can be categorized into early game, middle game, and late game. Obviously, most staples are worth playing at any time during the game, but some cards are … Continue reading

Posted in A Long-extended Party, Aggro, Combo, Community, Contract, Control, Key Concepts, Mono-Sphere, Power, Series, Theme | Tagged , , , , , , , , , , , , , , , , , , , , , | 4 Comments

Bear Market: The Aldburg Plot

A Wolf Grey and furtive in the final twilight,he lopes by, leaving his spoor along the bankof this nameless river that has quenched the thirstof his throat, these waters that repeat no stars.Tonight, the wolf is a shade who runs … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Bear Market, Community, Control, Mono-Sphere, Multiplayer, Play Style, Power, Series, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Bear Market: Children of Eorl

Each release brings changes to the meta-game. Existing archetypes are strengthened, entirely new strategies emerge, and many of the cards in the pool must be reevaluated. A living card games is “living” in multiple senses. The relative strength of a … Continue reading

Posted in A Long-extended Party, Aggro, Bear Market, Books, Community, Control, Legendarium, Mono-Sphere, Series, Tempo, Theme, Tribal, Uncategorized | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Discussion: The Second Coming

The Second Coming Turning and turning in the widening gyreThe falcon cannot hear the falconer;Things fall apart; the centre cannot hold;Mere anarchy is loosed upon the world,The blood-dimmed tide is loosed, and everywhereThe ceremony of innocence is drowned;The best lack … Continue reading

Posted in Books, Control, Decks, Discussion, Legendarium, Series, The Lord of the Rings, Theme | Tagged , , , , , , , , , , , , , , , , , , , , | 6 Comments