Category Archives: Contract

Alternate Art: Avatar of Dale

As a longtime fan of Autumn’s excellent alt art designs, it is well past due that she receive her own signature deck here. One of her best decks is Dale Passes into the West, a novel approach to the Dale … Continue reading

Posted in A Long-extended Party, Alternate-Art, Animation, Archetypes, Books, Community, Contract, Media, Series, Theme, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 3 Comments

Alternate Art: Seastan’s Nine LEGO Walkers

Editor’s Note: Matt, from Cardboard of the Rings, is our guest author for this article. We hope that you enjoy this most excellent alternate art deck. A few years ago, my son and I had been playing the LEGO Lord … Continue reading

Posted in Alternate-Art, Archetypes, Cardboard of the Rings, Community, Contract, Guest Author, Media, Photo, Series, Theme | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Alternate Art: Moria Meets the Eye

It’s been a busy summer for BeornGPT. Lately we’ve prompted it to randomly select decks built by community luminaries and match those up with a television show or movie. Readers are in for a treat, as the latest combination worked … Continue reading

Posted in Alternate-Art, Archetypes, Books, Community, Contract, Series, Swarm, The Hobbit, The Lord of the Rings | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments

Alternate Art: Space Cowboy

Welcome to the first post of automated content, brought to you by your friendly neighborhood AI, BeornGTP. It turns out that replacing the crazy bear was less of a challenge that it might have at first seemed. It was a … Continue reading

Posted in A Long-extended Party, Aggro, Alternate-Art, Archetypes, Art, Community, Contract, Media, Series | Tagged , , , , , , , , , , , , , , , | 2 Comments

Alternate Art: Hamburglar’s Turn

If you thought a Care Bears-themed alt art deck was ridiculous, you are in for a surprise. This deck is based on Brad Lee’s Burglar’s Turn Caldara Explainer deck. The description on RingsDB does an excellent job of explaining how … Continue reading

Posted in Aggro, Alternate-Art, Archetypes, Art, Cardboard of the Rings, Combo, Community, Con of the Rings, Contract, Events, Media, Series | Tagged , , , , , , , , , , , , , , , , , | 1 Comment

Deck: Ithilien Hunters

Con of the Rings is just around the corner, and will feature quests from the Heirs of Númenor and Against the Shadow cycle. Into Ithilien has long fascinated me as quest, in both its original and nightmare version. It’s been … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Community, Con of the Rings, Contract, Decks, Events, Live Play, Multiplayer, Play Style, Series | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Key Concepts: Surviving the Early Game Part 4 – Lore

Our adventure of early game survival has taken twists and turns, and finally we round the bend and arrive at the last of the spheres. Lore is not the easiest sphere to play. Many of the sphere’s strengths could be … Continue reading

Posted in A Long-extended Party, Aggro, Archetypes, Combo, Community, Contract, Control, Key Concepts, Multiplayer, Play Style, Series, Solo, Tribal | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Key Concepts: Surviving the Early Game Part 3 – Spirit

The early game survival series continues. In this installment, we highlight some early round strategies for the the Spirit sphere. For those who want a to review previous articles, see discussions of the Leadership and Tactics spheres. Spirit started strong … Continue reading

Posted in Aggro, Archetypes, Combo, Contract, Control, Key Concepts, Series | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Key Concepts: Surviving the Early Game Part 1 – Leadership

In my earlier key concepts article about timing, I described how player cards can be categorized into early game, middle game, and late game. Obviously, most staples are worth playing at any time during the game, but some cards are … Continue reading

Posted in A Long-extended Party, Aggro, Combo, Community, Contract, Control, Key Concepts, Mono-Sphere, Power, Series, Theme | Tagged , , , , , , , , , , , , , , , , , , , , , | 4 Comments

Session Report: Epic Helm’s Deep

On Saturday I had the pleasure of joining many members of the community to test out The Purple Wizard’s Epic version of Helm’s Deep. We had three different teams, working together to defend the Hornburg. I joined Durin’s Father of … Continue reading

Posted in Aggro, Archetypes, Combo, Community, Contract, Events, Game Variant, Media, Multiplayer, OCTGN, Play Style, Power, Screenshot, Series, Session Report, Twitch | Tagged , , , , , , , , , , , , , , , , | 2 Comments