Tag Archives: Language

A Few, Key, Words

Over the years, I’ve had the opportunity to teach The Lord of the Rings LCG to a fair number of players. In the spectrum of design complexity, this game sits firmly on the opposite end from “beer and pretzels” or … Continue reading

Posted in Community, Complexity, Digital LotR, Discussion, Key Concepts, New Players, Opinion | Tagged , , , , , , , , , , , , , , | 3 Comments