Tag Archives: Core Set

Alternate Art: Core Set Completion

It is encouraging to see that FFG has changed their release model for the Marvel LCG. Having products centered around player cards with a particular theme, and a Core Set with more playable decks are both excellent decisions. It will … Continue reading

Posted in Alternate-Art, Art, Card Lists, Community, LCG, Lord of the Rings, Marvel, Metagame, New Players | Tagged , , , , , , , , , , , , , , , | 3 Comments

Poll Results: Favorite Attacking Hero

My apologies, dear readers. I have been busy lately with testing out a draft format for the Grey Company listener event at Gen Con 2015. Most recently, Derek and Matthew visited for the first of what will hopefully be an … Continue reading

Posted in Community, Poll Results | Tagged , , , , , , , , , | 3 Comments

Poll Results: Favorite Core Set Staple

With over 500 votes, it’s time to tally the results of the latest poll. Readers were asked about their favorite staple cards from the Core Set. While many powerful cards have been released since the games inception, the Core Set … Continue reading

Posted in Community, Deck Lists, Poll Results | Tagged , , , , , , , , , | 3 Comments

Metagame: Part 4 – Core Set Supplements

One of the biggest challenges to introducing new players to this game is the Core Set. This statement might at first seem controversial, but anyone who has played this game this for long will begin to notice certain flaws in … Continue reading

Posted in Community, Metagame, New Players, Opinion, Strategy | Tagged , , , , , , , , , | 26 Comments

Poll Results: Favorite Core Set or Shadows of Mirkwood Scenario

As is painfully obvious, bears do not belong in rafts. When I take a Journey Along the Anduin, I prefer to use my own four paws. Just before GenCon, we had a poll asking everyone’s favorite scenario from the Core … Continue reading

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Beorn’s Path: Part 6 – Escape from Dol Guldur

In our previous wanderings along Beorn’s Path, we built a second core set deck, this time using the Tactics and Spirit spheres. Escape from Dol Guldur is the most difficult scenario in the core set, and it is particularly ill-suited … Continue reading

Posted in Beorn's Path, New Players, Playtesting, Strategy | Tagged , , , , , , , , , , | 47 Comments

Beorn’s Path: Part 5 – Building a Second Core Set Deck

With our Journey Along the Anduin complete, it is now time to look ahead to making an Escape from Dol Guldur. This is seriously going to test our mettle, even with all of the cards printed after the core set, … Continue reading

Posted in Beorn's Path, Deck Building, New Players, Strategy | Tagged , , , , , , , , , , | 31 Comments

Beorn’s Path: Part 4 – Journey Along the Anduin

In our previous stop along Beorn’s Path, we tuned our Leadership/Lore deck in preparation for a Journey Along the Anduin. Knowing that we have to face, and defeat, the dreaded Hill Troll has impacted our strategy. Specifically, we identified a … Continue reading

Posted in Beorn's Path, Deck Building, New Players, Playtesting, Strategy | Tagged , , , , , , , , , | 61 Comments

Beorn’s Path: Part 3 – Deck Tuning

In our last installment, we found a Passage Through Mirkwood while playtesting our newly made Leadership/Lore deck. Before we continue on our path to the next core set scenario, we are going to catch our breath and take stock of … Continue reading

Posted in Beorn's Path, Deck Building, Strategy | Tagged , , , , , , , , , | 16 Comments

Metagame: Part 1 – Current State and Future Direction of Lord of the Rings LCG

Beorn’s Note: This article is long, and full of one bear’s opinions after a few pints of mead. If you come to this site for the strategy and deck lists, and could care less about opinions, feel free to skip … Continue reading

Posted in Discussion, Metagame, New Players, Opinion | Tagged , , , , , , , , , , , , , , | 19 Comments