Category Archives: Metagame

Alternate Art: All The Pretty Horses

He thought that in the beauty of the world were hid a secret. He thought that the world’s heart beat at some terrible cost and that the world’s pain and its beauty moved in a relationship of diverging equity and … Continue reading

Posted in Alternate-Art, Beornings, Books, Contracts, Deck Lists, Metagame, Multiplayer, Strategy | Tagged , , , , , , , , , , , , , , , , , | Leave a comment

Alternate Art: Core Set Completion

It is encouraging to see that FFG has changed their release model for the Marvel LCG. Having products centered around player cards with a particular theme, and a Core Set with more playable decks are both excellent decisions. It will … Continue reading

Posted in Alternate-Art, Art, Card Lists, Community, LCG, Lord of the Rings, Marvel, Metagame, New Players | Tagged , , , , , , , , , , , , , , , | 3 Comments

Alternate Art: Wandering in Search of the Entwives

ENT: When Spring unfolds the beechen leaf, and sap is in the bough; When light is on the wild-wood stream, and wind is on the brow; When stride is long, and breath is deep, and keen the mountain-air, Come back … Continue reading

Posted in Alternate-Art, Combo, Community, Contracts, Control, Deck Lists, Fun, Metagame, Strategy, Theme, Tribal Deck | Tagged , , , , , , , , , , , , , , | 2 Comments

Alternate Art: Bear Jamboree

I’ve been tinkering with various means for unlocking the fierce potential of Grimbeorn the Old, and this decks represents my current thinking. There are undoubtedly decks which focus more directly on Grimbeorn, but I also wanted to create something thematic. … Continue reading

Posted in Aggro, Alternate-Art, Art, Beornings, Community, Deck Lists, Fun, Metagame, Multiplayer, The Hobbit, Theme, Tribal Deck | Tagged , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Alternate Art: The Three Hunters Aggro v2

Sands of Harad was not exactly my favorite deluxe expansion, when it was first released. The versions of Gimli and Legolas had obvious synergy, but their effects seemed a bit underwhelming. Spirit Legolas, in particular, was in an uphill battle … Continue reading

Posted in Aggro, Alternate-Art, Art, Community, Complexity, Discussion, GenCon, GenCon 2013, Metagame, Solo, Strategy, Theme | Tagged , , , , , , , , , , , , , , , , , , , , | 1 Comment

Alternate Art: Errata

The fate of any living game is that it will accumulate some cruft over the years. This game is no exception, with FFG releasing numerous FAQs to clarify rules and changes to fix broken cards. Some players voice frustration at … Continue reading

Posted in Alternate-Art, Card Lists, Community, Errata, Metagame | Tagged , , , , , , , , | 8 Comments

Bear Draft v5 at Lure of Middle-earth 2019

In less than a week, I will pack my bags and head out from the Hall on an adventure. I’m heading to Castle Stahleck for the Lure of Middle-earth 2019 Convention. If I’m going to travel half way around the … Continue reading

Posted in Community, Draft, Game Variant, Lure of Middle Earth, Metagame, Multiplayer, Strategy, Theme | Tagged , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Making Every Card Count

Editor’s Note: This article is brought to you by a guest writer named Ulrik. I’d like to thank him for contributing this article about suggested changes to balance the early card pool. Imagine this: when deck building for your upcoming … Continue reading

Posted in Card Lists, Community, Custom Cards, Discussion, Game Variant, Guest Author, Metagame, New Players, Opinion | Tagged , , , , , , , , , , , | 2 Comments